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DESIGN STRATEGIST  CREATIVE TECHNOLOGIST  EDUCATOR
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THE POSSIBILITIES REM[AI]N ENDLESS

Conversations. Iterations. Solutions.

how i got here

With my work and growth in the design and technology field, it was hard not to notice the speed of technological innovation. When AI arrived, it disrupted what we thought the path of technology might look like. Some feared it. Some embraced it. I took the latter path. It’s in my nature to explore possibilities.

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For me, AI worked less like an automatic answering machine and more like a thinking partner: a way to make an idea visible, test assumptions, compare alternatives, identify contradictions, and keep thinking when constraints prevented me from getting those insights elsewhere. 

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01
FRAME

What is the real problem?

02
EXTERNALIZE

Make the thinking visible.

03
CRITIQUE

What works? What are we assuming?

04
ITERATE

Change the question, constraint or idea.

05
CAPTURE

Record what changed and why.

Iteration 1:

Full concept: A lot to decode

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ROLE

Design Strategist & Content Designer

Iteration 2:

A calmer hierarchy

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AI USE

Concept Mapping, information architecture, visual iterations; dialogue & critique

Iteration 3:

Hierarchy mapped out

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OUTPUT

Homepage system & case-study logic

Portfolio Website

Making a way of thinking navigable

Garage Conversion

A 12 × 24 ft conversion shaped by fi xed doors, a shared bathroom, cats, budget, and construction realities.

Iteration 1:

Rough spatial thinking and early layout relationships.

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ROLE

Client-partner & spatial designer

Iteration 2:

layout clarified translating the sketch to better spatial arrangement. 

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AI USE

Constraint synthesis, layout generation, critique

Iteration 3:

constraints resolved; kitchen, bathroom, loft reorganized around fixed conditions.

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OUTPUT

Floor-plan direction & visual style concepts

Iteration 4:

spatial direction- testing how the resolved layout could feel as a lived in space.

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YN

chicken armour before/after client feedback -> design change fit, stability, movement

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ROLE

Design teacher + curriculum & experience designer

DA

Prototype testing -> redesign

Dimensions, materials, and construction

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AI USE

Questioning, simulated client feedback, critique, and research prompts

CL

Physics calculations

research -> design decsions informed CAD refinement

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OUTPUT

Student-led design solutions & CAD prototypes

AS

Expert feedback -> iteration

new functions and possibilities.

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Designing with empathy and chickens

A high school unit connecting design, sustainability and real-world impact.

creativity under constraints

Using a playful scenario to teach design thinking, systems, and problem solving.

Systems Thinking-> consequences

tracking people, skills, health & resources

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ROLE

Design teacher + experience designer

Planning-> Spatial strategy

survival needs become a designed settlement to meet needs

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AI USE

Scenario logic, branching consequences & troubleshooting

concept-> 3d development

spatial strategies developed through sketchUp or fusion

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OUTPUT

Interactive unit system & student design outcomes

decision -> New constraints

Changing scenarios forced teams to adapt

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